Instead the developers wasted money on this lazily composed soundtrack. If the developers had included something like voice acting, then it would help differentiate this from a fan-made game. If someone told me this was a fan-made game, I would've believed it. I can't really expect much from these developers, but nothing about this game is biblical. It's hard to complain about a game that's completely free with no microtransactions or ads. There is no multiplayer but I didn't pay for this, so I don't care. ![]() The story was well written with interesting dialogue. It gets repetitive, but it wasn't long enough to bore me to death. Although the gameplay is basic, with retro-style running sections where you collect rings and avoid obstacles. In the end of the day, it's a video game and I appreciate that these developers remember that. I don't care what stupid buzzwords those artsy-fartsy developers like to throw around. One thing the developers got right with this visual novel is actually including gameplay. This game is actually free, exactly as it should be. ![]() Nintendo and Microsoft would have easily charged $15-20 for this game, not to mention that Microsoft would be bragging about this being "free" day 1 on Game Pass. ![]() Video game developers making visual novels isn't really a problem, it's the fact that greedy developers have the audacity to charge outrageous prices for visual novels. Video game developers making visual novels isn't really a problem, This game is a pretty decent example of how a visual novel should be done. This game is a pretty decent example of how a visual novel should be done.
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